Struct yansi::Paint
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pub struct Paint<T> { /* fields omitted */ }A structure encapsulating an item and styling.
See the crate level documentation for usage information.
Method Glossary
The Paint structure exposes many methods for convenience.
Unstyled Constructors
Return a new Paint structure with no styling applied.
Foreground Color Constructors
Return a new Paint structure with a foreground color applied.
Paint::rgb(r: u8, g: u8, b: u8, item: T)Paint::fixed(color: u8, item: T)Paint::black(item: T)Paint::red(item: T)Paint::green(item: T)Paint::yellow(item: T)Paint::blue(item: T)Paint::purple(item: T)Paint::cyan(item: T)Paint::white(item: T)
Getters
Return information about the Paint structure.
Setters
Set a style property on a given Paint structure.
paint.with_style(style: Style)paint.mask()paint.fg(color: Color)paint.bg(color: Color)paint.bold()paint.dimmed()paint.italic()paint.underline()paint.blink()paint.invert()paint.hidden()paint.strikethrough()
These methods can be chained:
use yansi::Paint; Paint::new("hi").underline().invert().italic().dimmed().bold();
Global Methods
Modify or observe the global behavior of painting.
Methods
impl<T> Paint<T>[src]
pub fn new(item: T) -> Paint<T>[src]
Constructs a new Paint structure encapsulating item with no styling.
use yansi::Paint; assert_eq!(Paint::new("hello!").to_string(), "hello!".to_string());
pub fn masked(item: T) -> Paint<T>[src]
Constructs a new masked Paint structure encapsulating item.
A masked Paint is not written out when painting is disabled during
Display or Debug invocations. When painting is enabled, masking has
no effect.
use yansi::Paint; // The emoji won't be printed when coloring is disabled. println!("{}Sprout!", Paint::masked("🌱 "));
pub fn rgb(r: u8, g: u8, b: u8, item: T) -> Paint<T>[src]
Constructs a new Paint structure encapsulating item with the
foreground color set to the RGB color r, g, b.
use yansi::Paint; println!("This is going to be funky: {}", Paint::rgb(70, 130, 122, "hi!"));
pub fn fixed(color: u8, item: T) -> Paint<T>[src]
Constructs a new Paint structure encapsulating item with the
foreground color set to the fixed 256-bit color color.
use yansi::Paint; println!("This is going to be funky: {}", Paint::fixed(100, "hi!"));
pub fn black(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to black.
use yansi::Paint; println!("This is going to be black: {}", Paint::black("yay!"));
pub fn red(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to red.
use yansi::Paint; println!("This is going to be red: {}", Paint::red("yay!"));
pub fn green(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to green.
use yansi::Paint; println!("This is going to be green: {}", Paint::green("yay!"));
pub fn yellow(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to yellow.
use yansi::Paint; println!("This is going to be yellow: {}", Paint::yellow("yay!"));
pub fn blue(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to blue.
use yansi::Paint; println!("This is going to be blue: {}", Paint::blue("yay!"));
pub fn purple(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to purple.
use yansi::Paint; println!("This is going to be purple: {}", Paint::purple("yay!"));
pub fn cyan(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to cyan.
use yansi::Paint; println!("This is going to be cyan: {}", Paint::cyan("yay!"));
pub fn white(item: T) -> Paint<T>[src]
Constructs a new Paintstructure encapsulating itemwith the foreground color set to white.
use yansi::Paint; println!("This is going to be white: {}", Paint::white("yay!"));
pub fn style(&self) -> Style[src]
Retrieves the style currently set on self.
use yansi::{Style, Paint}; let alert = Style::red().bold().underline(); let painted = Paint::red("hi").bold().underline(); assert_eq!(alert, painted.style());
pub fn with_style(self, style: Style) -> Paint<T>[src]
Sets the style of self to style.
Any styling currently set on self is lost. Prefer to use the
style.paint() method to create a Paint struct from
Style.
use yansi::{Paint, Style}; let s = Style::red().bold().underline(); // Using this method. println!("Alert: {}", Paint::new("This thing happened!").with_style(s)); // Using the `style.paint()` method. println!("Alert: {}", s.paint("This thing happened!"));
pub fn mask(self) -> Paint<T>[src]
Masks self.
A masked Paint is not written out when painting is disabled during
Display or Debug invocations. When painting is enabled, masking has
no effect.
use yansi::Paint; // "Whoops! " will only print when coloring is enabled. println!("{}Something happened.", Paint::red("Whoops! ").mask());
pub fn fg(self, color: Color) -> Paint<T>[src]
Sets the foreground to color.
use yansi::Paint; use yansi::Color::Red; println!("Red foreground: {}", Paint::new("hi!").fg(Red));
pub fn bg(self, color: Color) -> Paint<T>[src]
Sets the background to color.
use yansi::Paint; use yansi::Color::Yellow; println!("Yellow background: {}", Paint::new("hi!").bg(Yellow));
pub fn bold(self) -> Paint<T>[src]
Enables the bold style on self.
use yansi::Paint; println!("Using bold: {}", Paint::new("hi").bold());
pub fn dimmed(self) -> Paint<T>[src]
Enables the dimmed style on self.
use yansi::Paint; println!("Using dimmed: {}", Paint::new("hi").dimmed());
pub fn italic(self) -> Paint<T>[src]
Enables the italic style on self.
use yansi::Paint; println!("Using italic: {}", Paint::new("hi").italic());
pub fn underline(self) -> Paint<T>[src]
Enables the underline style on self.
use yansi::Paint; println!("Using underline: {}", Paint::new("hi").underline());
pub fn blink(self) -> Paint<T>[src]
Enables the blink style on self.
use yansi::Paint; println!("Using blink: {}", Paint::new("hi").blink());
pub fn invert(self) -> Paint<T>[src]
Enables the invert style on self.
use yansi::Paint; println!("Using invert: {}", Paint::new("hi").invert());
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Enables the hidden style on self.
use yansi::Paint; println!("Using hidden: {}", Paint::new("hi").hidden());
pub fn strikethrough(self) -> Paint<T>[src]
Enables the strikethrough style on self.
use yansi::Paint; println!("Using strikethrough: {}", Paint::new("hi").strikethrough());
impl Paint<()>[src]
pub fn disable()[src]
Disables coloring globally.
Example
use yansi::Paint; // With coloring enabled, ANSI color codes are emitted. assert_ne!(Paint::green("go").to_string(), "go".to_string()); // With coloring disabled, ANSI color codes are _not_ emitted. Paint::disable(); assert_eq!(Paint::green("go").to_string(), "go".to_string());
pub fn enable()[src]
Enables coloring globally. Coloring is enabled by default, so this method should only be called to re enable coloring.
Example
use yansi::Paint; // With coloring disabled, ANSI color codes are _not_ emitted. Paint::disable(); assert_eq!(Paint::green("go").to_string(), "go".to_string()); // Reenabling causes color code to be emitted. Paint::enable(); assert_ne!(Paint::green("go").to_string(), "go".to_string());
pub fn is_enabled() -> bool[src]
Returns true if coloring is enabled and false otherwise. Coloring is
enabled by default but can be enabled and disabled on-the-fly with the
Paint::enable() and Paint::disable() methods.
Example
use yansi::Paint; // Coloring is enabled by default. assert!(Paint::is_enabled()); // Disable it with `Paint::disable()`. Paint::disable(); assert!(!Paint::is_enabled()); // Reenable with `Paint::enable()`. Paint::enable(); assert!(Paint::is_enabled());
pub fn enable_windows_ascii() -> bool[src]
Enables ASCII terminal escape sequences on Windows consoles when
possible. Returns true if escape sequence support was successfully
enabled and false otherwise. On non-Windows targets, this method
always returns true.
Support for escape sequences in Windows consoles was added in the
Windows 10 anniversary update. For targets with older Windows
installations, this method is expected to return false.
Example
use yansi::Paint; // A best-effort Windows ASCII terminal support enabling. Paint::enable_windows_ascii();
Trait Implementations
impl<T: Default> Default for Paint<T>[src]
impl<T: Eq> Eq for Paint<T>[src]
impl<T: PartialEq> PartialEq for Paint<T>[src]
fn eq(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests for !=.
impl<T: Ord> Ord for Paint<T>[src]
fn cmp(&self, __arg_0: &Paint<T>) -> Ordering[src]
This method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
Compares and returns the minimum of two values. Read more
impl<T: PartialOrd> PartialOrd for Paint<T>[src]
fn partial_cmp(&self, __arg_0: &Paint<T>) -> Option<Ordering>[src]
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &Paint<T>) -> bool[src]
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl<T: Hash> Hash for Paint<T>[src]
fn hash<__HT: Hasher>(&self, __arg_0: &mut __HT)[src]
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl<T: Copy> Copy for Paint<T>[src]
impl<T: Clone> Clone for Paint<T>[src]
fn clone(&self) -> Paint<T>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<T: Display> Display for Paint<T>[src]
fn fmt(&self, f: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more